Moonshine Map V 1.0

Farming Simulator 2013
1

moonshine-map-mit-wirtschaftszweig-by-hewaaa-2013 (1)
moonshine-map-mit-wirtschaftszweig-by-hewaaa-2013 (2)
moonshine-map-mit-wirtschaftszweig-by-hewaaa-2013

Description
Size: standart
Fruits: standart + sunflower
Money: On start you have now 500000
Fields: 16
Animals: standart + pigs
Transport :: check:
Milk Truck :: check:
Transport missions :: check:
Feed store :: check:
Wassermod (Marhu) :: check:
Futtermod chickens (Marhu) :: check:
Agrarfliegermod (Marhu) :: check: (NOT MP ready If a SP mod in)
Purchasable objects (Bluebaby210) :: check:
Info trigger (FSM) :: check: (NOT MP ready If a SP mod in)
Signposts :: check: (If a mod in SP + MP ready)
Grasmähmissionen :: check:
Sold at: garden center, country store, restaurant, diner and station
Spinning :: check:
Rotting :: delete:
Fields purchase :: check (field 11 is used from the beginning you)
Ready helpers :: check:
BGA :: check:

Industry:
(All production must be purchased)

1 Refinery: Provides biodiesel from rapeseed or sunflower forth when you turn it there!
The biodiesel can charge and sell.
2 Moonshine (namesake of the Map): Sets forth whiskey when you turn in there raw!
The whiskey can charge and sell.
3 Brewery: Adjusts from wheat or barley beer here, in order to then sell.
4 Flour mill: Adjusts from wheat or barley flour ago, which is used for the bakery!
5 Bakery: Provides baked goods here, if you anliefert flour! Baked goods you can then sell.

Credits:
Mapping, Landhandel, BGA, Hof, Brauerei, Mehlmühle, Destillerie,
Backshop, Raffinerie, Hofobjekte, Brücken, Zäune, Airstream,
Straßen-Edit mit Gehweg, Bahnhof-Edit mit Unterbau, Wegweiserschilder, Brückenmodule und vieles mehr
Katsuo: Bunkersilo
Marhu: Wassermod, Schweinemast, Futtermod, FermentingSilo, Agrarflieger
Fatian: Straßenbaukasten
FSM Chefkoch: Infotrigger
Bluebaby210: MapBuyableObjects
Desperados93: Straßenpfosten
Nick98: Schilder
Giants: Scripte,Texturen, TitaniumAddonAssets (http://www.ls-mods.de/fs13TitaniumAddonAssets.php)
Sven777b: Zugschranken-Script
MX11:Futterlager

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