FS2015 HIGHER HILLS 2015 V2.3

Farming Simulator 2015

higher-hills-2015-v2-3_1

lakeside-usa-v3-0-damage-mod-ready_3

higher-hills-2015-v2-3_2

Description:
Fixes/changes Ver 2.3
* BGA now accepts straw and gras.
* Gras in field 11 can now be mowed.
* Some cows froze in-game when inside the barn. Adjusted animal places to correct for this.
* Some small corrections in the moddesc.xml file
* Just replace the .zip file – savegame will not be affected.

Welcome to Higher Hills 2015!
This is a UK style map from an undisclosed location. Bigman released this map for FS 11 and hameland have converted it and done some changes and additions to the map.
The map has 2 farms. The cow and grain yard in the bottom of the valley and an old sheep barn at the top of the hill.
4 years has gone by since we last saw the farm and the cow bar has been demolized and replaced with a brand new one, this time ready for MixFeeder and a new cow zone.
Some trees has also grown and a sawmill has been build, ready to swallow some timber.
The terrain is challenging and some tasks will need a heavy and powerful tractor. So keep the Same unless you can enough money to buy a better one… And, keep the NH 4.75! It’s the only original tractor able to get into the building where the cow manure is placed. Unless you have a smaller loader tractor, or use a telehandler that is…

Changes from FS11
* Original terrain, field design and buildings kept (house at main farm replaced).
* Triggers upgraded to Fs15.
* Sawmill added.
* New barn with MixFeeder replaced the original barn and cow mesh added.
* Forrest added.
* Sheep mesh added and sheep area slighly altered and extended.
* Chopped straw added.
* Watermod added.
* GuelleMistmod added (Tank closest to the gastank holds kalk\lime, the other holds fertilizer.)
* Soilmod added.
* ‘Husbandry’ script added to be able to adjust productionlevels. Optimized for 200 animals (edit husbandry.lua to adjust).
* ‘Search script’ added to check if you lack the additional files for full functionality.
(If some files are missing, this will show up in the log with the links to get the mods. It will also show a dialog box when the map is loaded saying “one or more mods are missing”. That is NOT a game error, just information!)

Fixes/changes Ver 2.3
* BGA now accepts straw and gras.
* Gras in field 11 can now be mowed.
* Some cows froze in-game when inside the barn. Adjusted animal places to correct for this.
* Some small corrections in the moddesc.xml file

Credits:
Original Author FS11 – Bigman (This version is released with his permission!)
Convert to FS15 and edit – hameland (fs-uk.com profile)
Tester: JH14 from fs-uk team (big thank you for feedbacks, comments and video!)

BGA – Picked from the map Wildcreek Valley by K und S Modding
Chopped Straw – Drescher
Watermod – Marhu
GuelleMistmod – Marhu and Geneborg (textures)
Giants for stuff from original map
SoilMod – FMC
Search script – Bluebay210 (www.ls-portal.com)
Husbandry sript – Bassadict

MixFeeder
Bunker: SoftFOX, Big
Mixing station: m4pj3cts
Stall: Timber
Rails: BigM, Xentro
Feeder: manni_112, SoftFOX, BigM
Script: Bluebaby210

From the FS11 version:
Buildings – LS-UK Modteam
Roads by Rus
Freelance Modding Crew Gates
Earn Dale Store – Andrew Stanford
Yard Pack – Deutz Fahr UK & MF6160
Speedcamera – Willjsavage
Old Yard – FMC, Slartibartfast,
Road Closed – Matt390t
Old Cottage – Griffy

UNZIP_ME_HIGHER_HILLS_2015_Ver_2_3.zip – 280.9 MB uploadfiles.eu/sharemods.com

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